AI Insights · Timothy · October 2022
Top Down Games Performance on iOS in Latin America - Q3 2022
Discover how the top 5 top down games performed on iOS in Latin America during Q3 2022 with data from Sensor Tower.
During the third quarter of 2022, the top 5 top down games on iOS in Latin America demonstrated notable trends in weekly downloads, revenue, and active users. Here's a breakdown of their performance based on data from Sensor Tower.
X-HERO saw a significant increase in weekly revenue, starting at around $10K in early July and peaking at approximately $45K in mid-September. Weekly downloads also escalated, beginning at 12.4K in late June and reaching 208.6K in early September. The game’s active users mirrored this growth, starting at 31.8K and peaking at 318.7K during the same period.
8 Ball Pool™ maintained a steady weekly revenue, fluctuating between $24K and $30K throughout the quarter. Weekly downloads remained consistent, with figures around 60K to 67K. Active users showed growth, starting at 1.8M in late June and reaching approximately 2.2M by the end of September.
Among Us! experienced a decline in weekly downloads, starting at 69.3K in late June and dropping to around 42.5K by the end of September. Revenue remained relatively stable, averaging around $1.1K weekly. Active users decreased from 238.2K to 173.2K over the quarter.
Magic Tiles 3: Piano Game showed a consistent trend in weekly downloads, fluctuating between 41K and 51K. Revenue remained stable, with weekly earnings ranging from $1.6K to $3.2K. Active users increased from 243.7K in late June to about 312.7K by the end of September.
Clash Royale had a varied revenue pattern, starting at $108K in late June, peaking at $189.3K in early August, and ending at around $62K in late September. Weekly downloads remained steady, averaging around 45K. Active users showed slight fluctuations but stayed around the 2M mark throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.